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    Swordsman

    Swordsman

    1st class change

    Possesses strong physical attack and physical defense, and leads the battle from the front.
    The satellite city of Izlude is the core training site of outstanding swordsmen,
    and they are famous for fighting to the end without retreat no matter how strong their enemies are.

    Crusader

    Crusader

    2nd class change

    Heroic members of the Temple Knights, of the Kingdom of Rune-Midgarts, raised to fight a holy war.
    These Crusaders are knights that do not serve the emperor, they instead swear allegiance only to God, and are willing to sacrifice their lives for their faith.
    Blessed with strength and durability, they can endure the hardships of combat.

    Knight

    Knight

    3rd class change

    Chosen out of the ranks of Swordsmen and ordained by the Royal Family of Prontera into service.
    Knights wield impressive physical talents and trained to fight in armor that allows them to withstand devastating attacks, these are the Warriors of the Kingdom of Humans.

    Paladin

    Paladin

    2nd class change

    Palandins are leaders amongst the Crusaders, further blessed with powerful holy abilities, often believed that they may wield the power of God.
    Enemies who confront them soon realize that both their attacks, and their defenses are useless before these god-empowered Paladins.

    Lord Knight

    Lord Knight

    4th class change

    Knights who have perfected their skills through constant devotion and training ascend into Lord Knights.
    Wielding physical powers that exceed that of ordinary humans, these Lord Knights break through enemy defenses with their terrifying power.

    Royal Guard

    Royal Guard

    3rd class change

    Royal Guards are chosen out of the Church's elite warriors, those who are able to call on the power of the Holy Spirit to further enhance their already mighty powers.
    These are the protectors of the realm.

    Rune Knight

    Rune Knight

    4th class change

    Bolstering their combat prowess with magical abilities through the runes of Odin, Rune Knights are warriors who can also cast powerful magical attacks using rune stones.
    These Heroes are capable of turning the tide of battle and controlling the frontlines to annihilate their enemies.

    Mage

    Mage

    1st class change

    Gifted in the arts taught at the magic city of Geffen, Mages are those who excel at manipulating mana,
    and endlessly crave knowledge so that they may control the elements that exist in the world.

    Wizard

    Wizard

    2nd class change

    Mages whose power over the four elements have ascended to an enlightened tier become Wizards.
    Capable of manipulating elemental magic to the limits of human capability, these Wizards are masters of the magical arts.
    What they lack in physicality, they make up for with devastating magical powers.

    Sage

    Sage

    2nd class change

    Many Mages give up physical training in order to seek knowledge and devote themselves to magic.
    However, in the case of Sages, they continuously devote themselves to physical training and turn this into their strength.
    Although their attack abilities are not as powerful as Mages, they possess greater enchantment abilities.

    High Wizard

    High Wizard

    3rd class change

    A true genius in the arts of magic, High Wizards wield enormous amounts of magical energy beyond what is thought humanly capable.
    Possessing an intimidating aura of magic that would give cause for enemies to faulter.
    Specializing in controlling the battlefield from a distance with magic so powerful, that once their spells are cast, their enemies are doomed.

    Professor

    Professor

    3rd class change

    They are unrivaled professionals in the application of knowledge.
    Professors do not limit their magic to just simple attacking purposes.
    They utilize the flow of mana to the max and people often call their abilities miracles.

    Warlock

    Warlock

    4th class change

    Battle wizards who have broken through the limits of human possibility in the arts of magic.
    These Warlocks have infused themselves with mana to the point where they have been described by enemies as a living disaster,
    leaving only devastation in their wake.

    Sorcerer

    Sorcerer

    4th class change

    Capable of casting magic and controlling spirits, they indeed are mankind's chosen ones.
    There cannot be a better mage who possesses exceptional magical abilities with an ability to control spirits freely.

    Thief

    Thief

    1st class change

    Orphans and back alley types with sharp wits, and agile bodies that get recruited into the Thieves Guild.
    Using either poisons, or other forms of trickery, they excel in chaotic situations and are adept fighters in their own right.

    Assassin

    Assassin

    2nd class change

    Unlike Rogues, who are akin to thieves with their skills, Assassins are a beast of a different nature, with a very particular set of skills.
    Skills specialized in ending lives. Shrouded in darkness and mystery, Assassins live secretive lives and not much is known about them to outsiders,
    but of the little that is understood, the one thing that is known is that they will complete their job and find their mark.

    Rogue

    Rogue

    2nd class change

    By incorporating various skills learned as thieves into combat skills, they are capable as exceptional combatants.
    Since they mainly use short weapons, they always prefer to avoid direct battle and ambush their enemies from behind or steal the enemy's weapon.

    Assassin Cross

    Assassin Cross

    3rd class change

    An upper echelon Assassin with impeccable skills that cause others within their profession to display both admiration and fear.
    An Assassin Cross no longer needs to stay within the shadows, as they are powerful enough to carryout their missions in frontal assaults if need be.
    These are Assassins capable of charinging into an enemy stronghold, and leaving behind only slaughter and silence.

    Stalker

    Stalker

    3rd class change

    There is an expression that Stalkers exist to inflict pain on others as they tenaciously pursue and harass the target while not revealing their presence.
    Therefore, enemies are often exhausted and surrender.
    If you can take advantage of their talents as human hunters you will be able to impact the outcome of small and medium-sized battles.

    Guillotine Cross

    Guillotine Cross

    4th class change

    Amongst those who walk the path of an Assassin, there are stories of those who all of them fear,
    a rare elite breed of killer who's existence is doubted outside of those within the profession.
    The Guillotine Cross, an killer so feared that not even a King or a nation's leader has a way of avoiding death if they have chosen them as their mark.

    Shadow Chaser

    Shadow Chaser

    4th class change

    If Stalkers are known for their excellent human hunting skills, Shadow Chasers possess skills that can incapacitate any enemies.
    They can block any exceptional knights or mages from using their abilities, steal their weapons, and nullify their skills.
    The moment they approach from the shadows, the opponent's strongest warrior turns into a mere fool.

    Archer

    Archer

    1st class change

    The mysterious town of Payon is reknown for their bow handling skills,
    training Archers who thrive in ranged combat,
    using their sharp sight,
    and keen skills to shoot arrows that dispatch their foes.

    Hunter

    Hunter

    2nd class change

    Hunters, who mainly dwell in a forest, are known for controlling falcons besides their exceptional hunting skills.
    They form a relationship with falcons in the forest and utilize them to protect their blind spots or to hunt an animal or monster.
    In addition, they use traps to put enemies into difficult position. Since they live in the forest, they are especially strong against insect and animal-type monsters.

    Bard

    Bard

    2nd class change

    Talented naturing loving Archers with a distinct fondness of music and song.
    These songs are often infused with mana and create an uplifting effect that strengthens their companions.
    Such is their reknown that the King himself requests them to join his forces to bolster the army.

    Sniper

    Sniper

    3rd class change

    Top archers who never miss targets. Their eyes are bright and able to see things that ordinary Archer's can't.
    Once the target is in their sight, they are capable of hitting even the smallest target.
    Like other Archers, their bonds with falcons are strong so they move together like one.

    Clown

    Clown

    3rd class change

    Don’t let their whimsical nature fool you, a Clown is just as skilled in a Bow as they are with musical instruments, and don't believe for one moment that those instruments aren't a contributing factor to the combat prowess of a group of adventurers.
    Clowns provide powerful uplifting effects to their allies and terrible debilitating effects to their enemies, controlling the tide of battle with their actions.

    Ranger

    Ranger

    4th class change

    Relatively free-spirited hunters and snipers have undergone systematic training and have been reborn as excellent combatants.
    They are known as Rangers.
    They control Hawk Falcon and Wolf Warg to perfection and the traps they install are powerful enough to make an entire army retreat.

    Minstrel

    Minstrel

    4th class change

    Minstrels, maestros of song and music, surpassing the limitations of Bards and Clowns with their mastery over their arts.
    They are no longer restricted to being stationary when performing and can change their tune on the fly, unlike Bards and Clowns.
    More often then not, Minstrels can be implimented in siege warfare, controlling the tempo of the assault, bolstering their allies
    and detering their enemies with their terrifyingly beautiful music.

    Merchant

    Merchant

    1st class change

    Even in war, money has to flow somehow, and who better to make their fortune in combat than a brave Merchant.
    Nurturing an obsession with money has resulted in a very unorthodox method of combat, the method of using Money
    as actual power to rise above both their enemies, and their competition.

    Blacksmith

    Blacksmith

    2nd class change

    Masters of the trade of smithing, a Blacksmith is an artisan who can craft various forms of equipment, and provide weaponry and armor to other adventurers.
    These artisans begin with refining ore into the materials needed for them to craft.

    Alchemist

    Alchemist

    2nd class change

    Alchemists who have mastered a variety of fields from ancient biotechnology to combinatorial techniques are continuing their research on the homunculus, the pinnacle of biotechnology.
    They also joined the recruitment of the warriors of the Kingdom.
    The various potions and special minions created by Alchemists are providing great help to other adventurers.

    Whitesmith

    Whitesmith

    3rd class change

    The product of Blacksmith's craftsmanship and endless research endeavor is Whitesmith.
    Blacksmith's work, which was limited only to iron, has been expanded to all the metals in the world for Whitesmiths.
    They produce marvelous synthetic materials and weapons that are on a different level from existing metals and weapons.

    Creator

    Creator

    3rd class change

    Creators are those who believe they can replicate anything in creation through their knowledge of alchemy and science,
    believing themselves to be positioned right under Odin, creator of the world.
    Despite their arrogance, the results of their creations are so groundbreaking, that their claims cannot be easily refuted.

    Mechanic

    Mechanic

    4th class change

    The appearance of Mechanics who developed the Madogear was so great that it transformed the aspect of the war.
    Having gained strong defense and attack at the same time through a mechanical vehicle,
    a Mechanic is never tired and is traversing the battlefield with inanimate weapons that can be easily repaired even when damaged.

    Geneticist

    Geneticist

    4th class change

    Geneticists amazed the world with their ability to transform existing materials. This ability to transform is a very sophisticated ability in the realm of creation.
    However, they did not limit themselves and expanded the application of their abilities to create more efficient food, explosives, and potions.
    Furthermore, new homunculi are also being developed and evolved in various ways.

    Acolyte

    Acolyte

    1st class change

    Blessed individuals who were raised serving God, Acolytes use their gifted powers to make
    their companions stronger, heal the wounded, or vanquish Demons and Undead being lead by their faith.

    Priest

    Priest

    2nd class change

    Servants of God who minister to their flocks of believers, and use their blessings bestowed upon them through their faith to bring light to the world.
    Though the powers of healing, or battling demons, and purifying the undead, a Priest's job is never done, it's as if they feel they were told by their God to continue to fight.

    Monk

    Monk

    2nd class change

    Unlike Priests, who always pray to God and recognize the sacrificial spirit of giving the souls to God as the best virtue, Monks insist that the body should also be dedicated to God.
    They dedicate more time to training their bodies rather than their minds.
    They are exceptional warriors with new powers utilizing chain type and qiqong powers not only against undead but also against ordinary monsters.

    High Priest

    High Priest

    3rd class change

    They are the leaders who lead the priests. They can easily exercise the power of God and are known for their tireless mentality.
    Based on an absolute belief, their prayers are extremely sacred that even non-believers would become full of tears just by looking at the scene.

    Champion

    Champion

    3rd class change

    Champions are the ones who volunteer to be the representatives of God beyond the level of Monks who sacrifice their bodies.
    They hold a conviction that they can destroy anything in front with a fist under the name of God and their conviction often materializes.

    Archbishop

    Archbishop

    4th class change

    Compared to Priests' mainly dedicated to providing buffs and heals to allies, Archbishops have made great strides in combat.
    They are able to use more powerful holy attacks along with Priests' healing type skills.
    The healing-type skills are also better than Priests in that they can heal a large number of allies and make resurrection easier.

    Sura

    Sura

    4th class change

    It is known that a Monk or Champion can attain enlightenment after long training.
    At the stage of Sura, which can be reached by realizing the profound meaning, the operation of the Qi explosively increases,
    and various techniques can be used accordingly, exerting tremendous destructive power not only in one-on-one battles but also in one-to-many battles.

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